Currently, I am researching the use of Virtual Reality with affective music with Stress and Anxiety. I started this in the UPF, MTG for three years and now I am finishing this work independently. I am close to finishing analysis on this work.

In addition to this, I have also advocated for the use of creative technology and maker based education  in Music Technology education and have written a paper on this topic.


Maker music: Incorporating the maker and hacker community into music technology education

Applications of Biological and Physiological Signals in Commercial Video Gaming and Game Research: A Review

Creating New Instruments for Musical Expression and Interaction With Accessible Open-Source Technology—The Laser Room and Other Devices